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Acrobits Verification / Authentication Program

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DOC v2.0 — Verification/Authentication, Configuration, Release

Note: This document contains a list of artifacts required to configure, build, test, and publish an Android, iOS, Mac, Chrome, and Windows apps on the Play Store, App Store, Mac Store, Chrome Store, and Microsoft Store respectively using the Cloud Softphone white-label softphone program.

For every platform, there are three required steps:

  • • Verification/Authentication
  • • Configuration
  • • Release

Verification/Authentication: This describes methods of Platform Operator (Google, Apple, Microsoft) to verify and/or authenticate user access to the development portal/console. It starts with account creation on the desired platform and then ends with verifying the account owner to have access to the platform.

Configuration: This refers to a list of the required artifacts to configure and build the app. Before publishing or releasing the app, configuration needs to be added. Usually, a manifest or XML file is added to the app directory, while sometimes the configuration is done on the platform website.

Release: This is a list of required artifacts to publish an app in the store. It usually includes things like an app icon, splash screen, background image, screenshots, etc.

If you have been following the tech of Acrobits, then you know that it supports Cloud Softphone white-label application development with little to no coding. With just a few clicks, you can create fully-fledged white-label applications of the Cloud Softphone SIP client.

On the portal/console, you need to choose white-label feature-set, which will allow you to configure all the white-label features, such as the app icon, UI design and theme, as well as the overall look of the app. The goal is to configure and publish the app, so that the final app looks like it was created by you.

Acrobits supports virtually every platform on the market. Regardless of the platform, you can create white-label apps that will run on all the supported platforms, with the same look and feel.

You don’t need to do any extra coding either. However, before you can use the app, you need to set it at “Live” mode (which can be done by submitting the app to Acrobits for the review process) and publish the app to the different app stores.

Let’s see how this can be done for Android, iOS and rest of the supported platforms.

ANDROID VERIFICATION

Google uses four verification methods to verify user access to the developer console. The verification is device/location specific. This usually involves a hash calculated from the MAC/IP address. Access from a different location will require new user verification, and so will access from a different device. Access won’t require verification again from the same device and location from which access was verified previously.

These four verification methods are mentioned below:

Verification Email: This is the email address defined for the account by the account owner.

Verification Phone: This is the phone number defined for the account by the account owner.

G-code: This is a six-digit number that Google sends to the account owner’s registered phone number. The code is valid for a limited amount of time, typically a few minutes, and will expire afterwards. It’s only available for a limited login session. For any new login attempts, a new G-code will be sent and must be entered.

Remote: This is the number on the account owner’s phone, which is used to verify user access remotely. Remote verification works as follows:

  1. The account owner enters their credentials and logs into the account.
  2. Once the account owner is logged in, it will show them a remote verification number and send a verification prompt to account owner’s defined phone number.
  3. The Account owner must enter the verification number from (2) on their phone to remotely verify access.
  4. Access is now verified, and the account owner can proceed to the next step.

ANDROID CONFIGURATION

The following are the artifacts required to configure, build, and test an Android app using the Cloud Softphone white-label program:

App Name

Data type: text.

Example: SoftPhone

App Id

Data type: text.

This is the reverse domain. “.android” is added automatically by Cloud Softphone at the end. It cannot use dashes or underscores.

Example: com.softphone.android

App Version

Data type: text/number.

Example: 1.0.0

Legacy GCM Sender ID

Data type: text/number.

Legacy GCM Sender ID is created on Google Firebase Console.

Legacy GCM Server Key

Data type: text.

Legacy GCM Server Key is created on Google Firebase Console.

Firebase Settings Json

Data type: file/json.

Firebase Settings Json is created on Google Firebase Console.

Firebase Server Key

Data type: text. Firebase Server Key is created on Google Firebase Console.

Google Developer Account

Data type: text.

Account must be a Developer account.

A one-time $25 Google fee applies

https://support.google.com/googleplay/android-developer/answer/6112435

 

To build a production version of the app, additional graphic files must be provided. The following images are the minimum requirements:

1. Splash Screen / Background Image

Data type: file/image.

Required resolution: 1440×2560

2. Splash Screen / Splash Image

Data type: file/image.

Required resolution: 1080×1200

3. Initial Screen / Background Image

Data type: file/image.

Required resolution: 1440×2560

4. Initial Screen / Logo Image

Data type: file/image.

Required resolution: 1152×245

5. App Icons

Data type: file/image.

Required resolution: 48, 72, 96, 144, 192

ANDROID RELEASE

The following are the artifacts required to release an Android app on Google Play:

Build

Data type: file/APK.

Title

Data type: text (50).

Short Description

Data type: text (80).

Full Description

Data type: text (4000).

Description must meet the Google Metadata Policy (https://play.google.com/about/storelisting-promotional/metadata/) Please review the above link to see common violations related to app metadata.

We also recommend you understand all program policies relevant to your app before you submit it.

(https://play.google.com/about/developer-content-policy/)

Screenshots

Data type: file/image.

JPEG or 24-bit PNG (no alpha).

Min length for any side: 320.

Max length for any side: 3840px.

Max aspect ratio: 1:2.

At least 2 screenshots are required.

Hi-Res Icon

Data type: file/image.

32-bit PNG (with alpha).

Required resolution: 512×512.

Feature Graphic

Data type: file/image.

JPEG or 24-bit PNG (no alpha).

Required resolution: 1024×500.

Privacy Policy

Data type: URL.

The URL must be valid and contain privacy policy text/content. Failing to provide a valid URL may result in app termination by Google.

iOS AUTHENTICATION

From March 2019, Apple started using Two-Factor Authentication (2FA) to authenticate user access to the development portal and to the App Store Connect. The authentication is device/location specific and involves a hash calculation of a MAC/IP address.

Access from a different location will require new user authentication and so will access from a different device. Access won’t require authentication again from the same device and location from which the access was authenticated previously.

Apple 2FA works by sending a six-digit authentication code to the account owner’s phone number. One or more phone numbers can be defined. You can request for a code to be sent using SMS or through voice.

Important: From the time the code was requested, the code must be entered within 60 (sixty) seconds, otherwise the code will expire.

A new code can be requested at any time.

iOS CONFIGURATION

The following are the artifacts required to configure, build, and test an iOS app using the Cloud Softphone white-label program:

App Name

Data type: text.

Example: Softphone

App ID

Data type: text.

This is the reverse domain and .ios is added automatically by Cloud Softphone. It cannot use dashes or underscores.

Example: com.softphone.ios

App Version

Data type: text/number.

Example: 1.0.0

UDID

Data type: text/number.

Example: d549829d83fe170f9b28936a477a57f669fc3041 (pre-X) or 00008020-001634E01A04002E (X and newer).

There are two types of Ios test build (IPA) distribution, A/H (Ad Hoc), and T/F (Test Flight). The default Cloud Softphone distribution method is A/H. In A/H, UDID is required. T/F distribution doesn’t require UDID.

Provisioning Profile

Data type: file/.mobileprovision.

The provisioning profile is created on the Apple Developer Portal and has an embedded distribution certificate (.cer), either an A/H type, or T/F (App Store type).  The provisioning profile is valid for one year and then must be recreated.

Push Certificate

Data type: file/.cer.

The push certificate (VoIP services type) is created on the Apple Developer Portal and is valid for one year and then must be recreated.

Apple Developer Account

Data type: text.

The account must be a Developer account. A one-year $99 Apple fee applies to standard Developer account and $299 for Enterprise Developer account. See below:

https://developer.apple.com/programs/enroll/

To build a production version of the app, additional graphic files must be provided. The following images are the minimum requirements:

Splash Screen / Splash Image

Data type: file/image.

Required resolution: 1242×2208

Initial Screen / Background Image

Data type: file/image.

Required resolution: 1242×2208

Initial Screen / Logo Image

Data type: file/image.

Required resolution: 1165×350

App Icons

Data type: file/image.

Required resolution: 167, 180

Notification Icon

Data type: file/image.

Required resolution: 87

Marketing Icon

Data type: file/image.

Required resolution: 1024

iOS RELEASE

The following are the artifacts required to release an iOS app on the App Store:

Build

Data type: file/IPA.

Privacy Policy

Data type: URL.

The URL must be valid and contain privacy policy text/content. Failing to provide a valid URL may result in app rejection by Apple.

Support URL

Data type: URL.

The URL must be valid and contain some sort of support content. For instance, a contact us page, help or documentation pages, and a FAQ page are acceptable examples of a support URL.

Key Words

Data type: text.

Description

Data type: text (4000).

The description must not contain any contact information like phone, email, or URLs, and must not mention any direct competitors like Android or Windows.

Copyright

Data type: text.

Contact Information

Data type: text.

The first and last name, phone number, and email address.

Test Accounts

Data type: text.

The username/password, or phone number/PIN required for logging into the app.

Notes

Data type: text.

Any additional information/instruction on how to login and test calls.

Screenshots

Data type: file/image.

JPG or PNG (RGB color space).

Required resolution: 1242×2208.

We recommend you use at least three screenshots. These screenshots should demonstrate the app in use. Graphics of the splash screen are not considered a valid screenshot. Typical examples are quick dial/favorites, keypad, call screen, settings, about, or history.

MAC AUTHENTICATION

Like iOS, an Apple ID developer account is required for publishing Mac apps. The 2FA  must be enabled to authenticate user access to the development portal and the App Store Connect.

Note: When creating an Apple ID, a $99 USD or $299 USD yearly fee will need to be paid depending on the service you require.

Like iOS, accessing the App Store account from a different location will require new user authentication and access from a different device. Access won’t require authentication again from the same device and location from which the access was authenticated previously.

Apple 2FA works by sending a six-digit authentication code to the account owner’s phone number. One or more phone numbers can be defined. You can request to send a code by SMS or through a voice call. This applies for both iOS and Mac apps.

Important: From the time the code was requested, the code must be entered within 60 (sixty) seconds, otherwise the code will expire.

The new code can be requested at any time. All available apps can be seen in the “My Apps” section of the App Store Connect. New apps can be created by clicking on “+” sign just below “App Store Connect” title.

MAC CONFIGURATION

The following are the artifacts required to configure, build, and test a Mac app using the Cloud Softphone white-label program:

App Name

Data type: text.

Example: Softphone

App ID

Data type: text.

This is the reverse domain and .mac is added automatically by Cloud Softphone.  It cannot use dashes or underscores.

Example: com.softphone.mac

App Version

Data type: text/number.

Example: 1.0.0

Push Certificate

Data type: file/.cer.

The push certificate (VoIP services type) is created on the Apple Developer Portal and is valid for one year and must be recreated afterwards.

Apple Developer Account

Data type: text.

The account must be a developer account. A yearly $99 USD or $299 USD fee will need to be paid depending on the services you require.

https://developer.apple.com/programs/enroll/

To build a production version of the app, additional graphic files must be provided. The following images are the minimum requirements:

Splash Screen / Splash Image

Data type: file/image.

Required resolution: 1242×2208

Initial Screen / Background Image

Data type: file/image.

Required resolution: 1242×2208

Initial Screen / Logo Image

Data type: file/image.

Required resolution: 1165×350

App Icons

Data type: file/image.

Required resolution: 167, 180

Notification Icon

Data type: file/image.

Required resolution: 87

Marketing Icon

Data type: file/image.

Required resolution: 1024

MAC RELEASE

The following are the artifacts required to release a Mac app on the App Store:

Build

Data type: file/IPA.

Privacy Policy

Data type: URL.

The URL must be valid and contain relevant privacy policy text/content. Failing to provide a valid URL may result in app rejection by Apple.

Support URL

Data type: URL.

The URL must be valid and contain some sort of support content. For instance, a contact us page, help or documentation page, or FAQ page are acceptable examples of support URLs.

Key Words

Data type: text.

Description

Data type: text (4000).

The description must not contain any contact information like your phone, email, or URL, and must not mention any direct competitors like Android or Windows.

Copyright

Data type: text.

Contact Information

Data type: text.

The first and last name, phone number, and email address.

Test Accounts

Data type: text.

The Username/password or phone number/PIN required for logging into the app.

Notes

Data type: text.

Any additional information/instruction on how how to login and test calls.

Screenshots

Data type: file/image.

JPG or PNG (RGB color space).

Required resolution: 1242×2208.

We recommend you use at least three screenshots. These screenshots should demonstrate the app in use. Graphics of the splash screen are not considered a valid screenshot. Typical examples are quick dial/favorites, keypad, call screen, settings, about, or history.

CHROME AUTHENTICATION

A valid and verified Google account is required in order to upload white-Label apps to the Chrome extension store. Google recommends using a new account instead of a preexisting account for uploading the apps. The uploaded apps will be associated with this account.

Extensions rely on manifest JSON files, which contain all the configuration (including app name, version, etc.) and features of the extension app. Before uploading the white-label app, every configuration detail must be included in your manifest file.

Once the app is uploaded to the store, the account owner will receive the confirmation message, which once approved, will authenticate user access to the Chrome developer tools and apps developed by the user.

CHROME CONFIGURATION

The following are the artifacts required to configure, build, and test a Chrome extension using the Cloud Softphone white-label program:

App Name

Data type: text.

Example: Softphone

App/Extension Id

Data type: text.

This is a 32 character long unique Id in the URL contained in “id=” that can be found when viewing the details of the extension on Chrome. This is required, especially if you want to use Licensing API.

Example: alsdbwqsyqwasdmskwsglkswfqfhmnpoj

In the URL: “https://chrome.google.com/extensions/detail/alsdbwqsyqwasdmskwsglkswfqfhmnpoj?hl=en

The app ID “alsdbwqsyqwasdmskwsglkswfqfhmnpoj.”

Version Number

Data type: text/number.

Example: 1.0.0

Manifest File

Data type: text/json.

Example: {

“manifest_version”: 2,

“name”: Chrome Ext Test,

“description”: “Cool app!”,

“version”: “1.0.0”,

}

Google Account

Data type: text.

You can use any Google Account. There are no fees.

OAuth Token

Data type: text.

Required if you want to use Chrome Web Store Payments.

Description

Data type: text.

Category

Data type: text.

To build a production version of the app, additional graphic files must be provided.  The following images are the minimum requirements:

1. Icon

Data type: file/image.

Required resolution: 128×128

2. Initial Screen / Background Image

Data type: file/image.

Required resolution: 1242×2208

3. Screenshot

Data type: file/image.

Required resolution: 1280×800 or 640×400

4. Small title icon

Data type: file/image.

Required resolution: 440×280

5. YouTube video

Data type: file/video.

This is required to show off what your app does.

Please read https://developer.chrome.com/webstore/publish to see the updated requirement of assets.

CHROME RELEASE

The following are the artifacts required to release a Chrome extension app on Google’s App Store:

Build

Data type: file/IPA.

Privacy Policy

Data type: URL.

The URL must be valid and contain privacy policy text/content. Failing to provide a valid URL may result in app rejection by Google.

Support URL

Data type: URL.

The URL must be valid and contain some sort of support content. For instance, a contact us page, help or documentation pages, or a FAQ page are acceptable examples of support URLs.

Key Words

Data type: text.

Detailed Description

Data type: text (4000).

The description must not contain any contact information like your phone, email, or URL, and must not mention the name of any direct competitors.

Copyright

Data type: text.

Contact Information

Data type: text.

The first and last name, phone number, and email address.

Test Accounts

Data type: text.

The username/password or phone number/PIN required for logging into the app.

Notes

Data type: text.

Any additional information/instruction for how to login and test calls.

Screenshots

Data type: file/image.

JPG or PNG (RGB color space).

Required resolution: 1242×2208.

We recommend you use at least three screenshots. These screenshots should demonstrate the app in use. Graphics of the splash screen are not considered a valid screenshot. Typical examples are quick dial/favorites, keypad, call screen, settings, about, or history.

WINDOWS AUTHENTICATION

Submitting Windows applications to the Microsoft Store requires a valid and registered Microsoft account. A pre existing Microsoft account can be used to upload, manage, and update your app. There’s no need to create a new Microsoft account.

Windows also uses an optional two-step verification system to improve account security. It requires a password and a contact method (security info).

There are plenty of contact methods to authenticate user access to the account. Some of these are listed below:

1. Verification using phone number 

If two-step verification is enabled, the user will get notified on their mobile device whenever someone is trying to sign-in. The PIN code is typically received via message and must be manually entered to confirm an individual’s identity. You can also enable push notifications on mobile to access an account.

2. Microsoft Authenticator

The Microsoft Authenticator mobile application allows you to verify the identity of an individual. You can also use it to sign-in to the Microsoft account without any password. It generates a code in the app that is valid for a few seconds.

3. SSO (single sign-on)

If the user has already signed into Microsoft services that are configured with SSO associated with the Microsoft account, then the user will be automatically logged-in.

WINDOWS CONFIGURATION

The following are the artifacts required to configure, build, and test a Windows app using the Cloud Softphone white-label program:

App Name

Data type: text.

Example: Softphone

App Id

Data type: text.

This is the reverse domain and .windows is added automatically by Cloud Softphone. It cannot use dashes or underscores.

Example: com.softphone.windows

App Version

Data type: text/number.

Example: 1.0.0

Windows Developer Account

Data type: text.

A free Windows Developer account is required.

To build a production version of the app, additional graphic files must be provided.  The following images are the minimum requirements:

1. Icon

Data type: file/image.

Required resolution: 128×128

2. Initial Screen / Background Image

Data type: file/image.

Required resolution: 1242×2208

3. Initial Screen / Logo Image

Data type: file/image.

Required resolution: 1165×350

4. App Icons

Data type: file/image.

Required resolution: 167, 180

5. Notification Icon

Data type: file/image.

Required resolution: 87

6. Marketing Icon

Data type: file/image.

Required resolution: 1024

WINDOWS RELEASE

The Following are the artifacts required to release a Windows app on the Microsoft Store:

Base price

Data type: text.

Category and subcategory

Data type: file/IPA.

Privacy Policy URL

Data type: URL.

The URL must be valid and contain privacy policy text/content.

Website (optional)

Data type: URL.

The URL must be valid and must contain some sort of support content. For instance, Contact Us page, Help page or Q/A page is acceptable example of Support URL.

Support Contact Info

Data type: text.

Display Mode (optional)

Data type: text (4000).

The description must not contain any contact information like your phone, email, or URL, and must not mention the name of any direct competitors like Android or iOS.

Product Declarations

Data type: text.

System Requirements (optional)

Data type: text.

Age Ratings

Data type: text.

Package Upload Control

Data type: text.

Description

Data type: text.

Screenshots

Data type: file/image.

JPG or PNG (RGB color space).

Required resolution: 1242×2208.

We recommend you use at least three screenshots. These screenshots should demonstrate the app in use. Graphics of the splash screen are not considered a valid screenshot. Typical examples are quick dial/favorites, keypad, call screen, settings, about, or history.

https://docs.microsoft.com/en-us/windows/uwp/publish/app-submissions